{"id":53,"date":"2026-09-08T18:42:35","date_gmt":"2026-09-08T18:42:35","guid":{"rendered":"https:\/\/holomapperstudio.com\/blogs\/?p=53"},"modified":"2026-09-08T18:42:35","modified_gmt":"2026-09-08T18:42:35","slug":"projection-mapping-with-obs","status":"publish","type":"post","link":"https:\/\/holomapperstudio.com\/blogs\/projection-mapping-with-obs\/","title":{"rendered":"Projection Mapping With OBS: Route Live Scenes Into HoloMapper"},"content":{"rendered":"<p>OBS Studio is not projection mapping software, but it is an excellent live-source hub. It can combine webcams, capture cards, browser sources, media files, screen captures and graphics into one scene. The mapping application can then take that finished live scene, warp it to the physical surface and send it to the projector.<\/p>\n<div class=\"hm-keytakeaways\"><strong>Quick takeaways<\/strong><\/p>\n<ul>\n<li>Use <strong>Spout<\/strong> when OBS and the mapper are on the same Windows GPU\/computer and you want the lightest local video path.<\/li>\n<li>Use <strong>NDI<\/strong> when the source and mapping application are on different machines or you need network routing.<\/li>\n<li>Keep mapping geometry in the mapper\u2014not in OBS\u2014so content changes do not break the physical alignment.<\/li>\n<li>Match canvas\/frame rates where practical to reduce unnecessary conversion.<\/li>\n<\/ul>\n<\/div>\n<div class=\"hm-toc\"><strong>On this page<\/strong><\/p>\n<ul>\n<li><a href=\"#architecture\">Recommended signal flow<\/a><\/li>\n<li><a href=\"#spout\">OBS \u2192 Spout \u2192 HoloMapper<\/a><\/li>\n<li><a href=\"#ndi\">OBS \u2192 NDI \u2192 HoloMapper<\/a><\/li>\n<li><a href=\"#reverse\">HoloMapper back into OBS<\/a><\/li>\n<li><a href=\"#performance\">Performance tips<\/a><\/li>\n<li><a href=\"#troubleshoot\">Troubleshooting<\/a><\/li>\n<\/ul>\n<\/div>\n<h2 id=\"architecture\">Recommended signal flow<\/h2>\n<p>A clean architecture looks like this:<\/p>\n<p><strong>Camera \/ capture \/ browser \/ media \u2192 OBS \u2192 Spout or NDI \u2192 HoloMapper \u2192 projector<\/strong><\/p>\n<p>OBS handles source composition. HoloMapper handles the physical surfaces, mesh warping, layer geometry and final projector output. This separation makes the project easier to maintain because you can change an OBS scene without remapping the wall.<\/p>\n<h2 id=\"spout\">OBS \u2192 Spout \u2192 HoloMapper on Windows<\/h2>\n<p><a href=\"https:\/\/spout.zeal.co\/\" rel=\"noopener\">Spout<\/a> is designed for ultra-fast real-time video sharing between Windows applications using the GPU. OBS does not include Spout output in a default installation, so a compatible Spout plugin is required. A popular OBS community plugin provides bidirectional Spout sharing.<\/p>\n<ol>\n<li>Install a current OBS-compatible Spout plugin from a trusted source.<\/li>\n<li>Create your OBS scene at the output resolution you want to share.<\/li>\n<li>Enable the plugin&#8217;s Spout output and give the sender a recognizable name.<\/li>\n<li>In HoloMapper, add\/select a Spout input source.<\/li>\n<li>Select the OBS Spout sender.<\/li>\n<li>Map that live source onto one or more surfaces.<\/li>\n<\/ol>\n<p>This is a strong same-machine workflow because it avoids sending compressed video through a network stack.<\/p>\n<h2 id=\"ndi\">OBS \u2192 NDI \u2192 HoloMapper over a network<\/h2>\n<p><a href=\"https:\/\/ndi.video\/\" rel=\"noopener\">NDI<\/a> is an IP video-connectivity standard designed to move low-latency video, audio and metadata across networks. With an appropriate NDI output plugin or NDI-enabled OBS build\/workflow, the OBS scene can become a network source that HoloMapper receives on another computer.<\/p>\n<p>This is useful when the capture computer is near the camera but the mapping computer is near the projector, or when several devices need access to the same live feed.<\/p>\n<h2 id=\"reverse\">Send HoloMapper output back into OBS<\/h2>\n<p>HoloMapper supports Spout and NDI output as well as input. That means the direction can be reversed:<\/p>\n<p><strong>HoloMapper mapped output \u2192 Spout\/NDI \u2192 OBS \u2192 recording\/streaming<\/strong><\/p>\n<p>This is useful when you want to record the mapped composition, include it in a livestream, or combine the HoloMapper output with overlays and other broadcast elements.<\/p>\n<p>For choosing between the two protocols, see <a href=\"https:\/\/holomapperstudio.com\/blogs\/ndi-vs-spout-projection-mapping\/\">NDI vs Spout for projection mapping<\/a>.<\/p>\n<h2 id=\"performance\">Performance tips<\/h2>\n<ul>\n<li>Use the same GPU for OBS and HoloMapper when using Spout if possible.<\/li>\n<li>Avoid unnecessarily huge OBS canvases.<\/li>\n<li>Match frame rate between source and destination when practical.<\/li>\n<li>For NDI, use wired Ethernet for important shows instead of congested Wi-Fi.<\/li>\n<li>Test the complete pipeline for dropped frames before the audience arrives.<\/li>\n<li>Keep a simple fallback media file available in HoloMapper if the live source fails.<\/li>\n<\/ul>\n<h2 id=\"troubleshoot\">Troubleshooting OBS projection mapping workflows<\/h2>\n<h3>The Spout sender does not appear<\/h3>\n<p>Confirm the OBS plugin is installed, the sender is enabled, and both applications are running on compatible GPUs. Laptop hybrid-GPU configurations can complicate shared textures.<\/p>\n<h3>NDI source is missing<\/h3>\n<p>Confirm both machines are on the same reachable network, the sender is active, and firewall\/network isolation is not blocking discovery or traffic.<\/p>\n<h3>The image looks stretched<\/h3>\n<p>Check OBS canvas\/output resolution and the aspect settings on the HoloMapper surface. HoloMapper&#8217;s Auto Aspect tools can help match media proportions.<\/p>\n<h2 id=\"faq\">Frequently asked questions<\/h2>\n<h3>Can OBS do projection mapping by itself?<\/h3>\n<p>OBS can compose and output video, but it is not a dedicated surface-warping\/mapping application. Use OBS as the source hub and a mapper such as HoloMapper for geometry.<\/p>\n<h3>Is Spout or NDI better for OBS projection mapping?<\/h3>\n<p>Spout is usually the most direct choice for same-Windows-computer sharing. NDI is more flexible across a network and between machines.<\/p>\n<h3>Can I record HoloMapper in OBS?<\/h3>\n<p>Yes. HoloMapper can send output through Spout or NDI, which OBS can receive with the appropriate plugin\/workflow.<\/p>\n<h2>Sources and further reading<\/h2>\n<p>Product capabilities and platform notes can change. These official or primary sources are useful for checking current details:<\/p>\n<ul>\n<li><a href=\"https:\/\/spout.zeal.co\/\" rel=\"noopener\">Spout official site<\/a><\/li>\n<li><a href=\"https:\/\/obsproject.com\/forum\/resources\/obs-spout-bi-directional-video-sharing-with-obs-studio-from-any-spout-program.1384\/\" rel=\"noopener\">OBS Spout plugin resource<\/a><\/li>\n<li><a href=\"https:\/\/ndi.video\/\" rel=\"noopener\">NDI official site<\/a><\/li>\n<li><a href=\"https:\/\/holomapperstudio.com\/#live-io\" rel=\"noopener\">HoloMapper Live I\/O<\/a><\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Use OBS as a live source hub, then send the composed scene into projection mapping software with Spout on Windows or NDI over a network.<\/p>\n","protected":false},"author":1,"featured_media":54,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[],"class_list":["post-53","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-live-visual-workflows"],"blocksy_meta":{"styles_descriptor":{"styles":{"desktop":"","tablet":"","mobile":""},"google_fonts":[],"version":8}},"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v28.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Projection Mapping With OBS: Spout &amp; NDI Workflow Guide<\/title>\n<meta name=\"description\" content=\"Learn how to use OBS with projection mapping software. 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